Unity中LineRenderer修改朝向到y轴
.修改LineRenderer的Alignment为Transform Z
添加此代码
m_lineRenderer.transform.rotation = Quaternion.LookRotation(new Vector3(0,0.5f,0), m_lineRenderer.transform.up);
.修改LineRenderer的Alignment为Transform Z
添加此代码
m_lineRenderer.transform.rotation = Quaternion.LookRotation(new Vector3(0,0.5f,0), m_lineRenderer.transform.up);