/* Simple JavaScript Inheritance * By John Resig https://johnresig.com/ * MIT Licensed. // Inspired by base2 and Prototype (function(){ var initializing = false, fnTest = /xyz/.test(function(){xyz;}) ? /\b_super\b/ : /.*/; // The base Class implementation (does nothing) /*this.Class = function(){}; // Create a new Class that inherits from this class Class.extend = function(prop) { var _super = this.prototype; // Instantiate a base class (but only create the instance, // don't run the init constructor) initializing = true; var prototype = new this(); initializing = false; // Copy the properties over onto the new prototype for (var name in prop) { // Check if we're overwriting an existing function prototype[name] = typeof prop[name] == "function" && typeof _super[name] == "function" && fnTest.test(prop[name]) ? (function(name, fn){ return function() { var tmp = this._super; // Add a new ._super() method that is the same method // but on the super-class this._super = _super[name]; // The method only need to be bound temporarily, so we // remove it when we're done executing var ret = fn.apply(this, arguments); this._super = tmp; return ret; }; })(name, prop[name]) : prop[name]; } // The dummy class constructor function Class() { // All construction is actually done in the init method if ( !initializing && this.init ) this.init.apply(this, arguments); } // Populate our constructed prototype object Class.prototype = prototype; // Enforce the constructor to be what we expect Class.prototype.constructor = Class; // And make this class extendable Class.extend = arguments.callee; return Class; }; })(); */ var glTest = {}; ( function(){ var initializing = false,fnTest = /xyz/.test(function(){xyz;}) ? /\b_super\b/ : /.*/; glTest.Class = function(){console.log("glTest Class");}; glTest.Class.extend = function(prop){ var _super = this.prototype; console.log("_super:",_super); initializing = true; var prototype = new this(); console.log("this:",this); console.log("prototype:",prototype); initializing = false; for(var name in prop){ prototype[name] = typeof prop[name] === "function" && typeof _super[name] == "function" && fnTest.test(prop[name]) ? (function(name,fn){ return function(){ var tmp = this._super; this._super = _super[name]; var ret = fn.apply(this,arguments); this._super = tmp; return ret; } })(name,prop[name]) : prop[name]; } // The dummy class constructor function Class() { // All construction is actually done in the init method if ( !initializing && this.init ) this.init.apply(this, arguments); } // Populate our constructed prototype object Class.prototype = prototype; // Enforce the constructor to be what we expect Class.prototype.constructor = Class; // And make this class extendable Class.extend = arguments.callee; return Class; } } )(); var Person = glTest.Class.extend({ init: function(isDancing){ this.dancing = isDancing; }, dance: function(){ console.log(this.dancing); return this.dancing; } }); var Ninja = Person.extend({ init: function(){ this._super( false ); }, dance: function(){ // Call the inherited version of dance() return this._super(); }, swingSword: function(){ return true; } }); var c = function(){ console.log("this object:",this); } c.tend = function(){ console.log("this object:",this); }; c(); c.tend(); //var p = new Person(true); ///p.dance(); // => true //var n = new Ninja(); //n.dance(); // => false //n.swingSword(); // => true
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最新推荐文章于 2023-10-09 23:58:17 发布