1.获取切割后的图
2.加载图片(Texture)并转为sprite
Texture2D aa = (Texture2D)Resources.Load("FullScreenfild/ic_heng_touxiangda") as Texture2D;
Sprite kk = Sprite.Create(aa, new Rect(0, 0, aa.width, aa.height), new Vector2(0.5f, 0.5f));
或
Resources.Load(hero_name, typeof(Sprite)) as Sprite;
3.u3d小技巧1
5.在unity中导入vs studio 2017 tool的步骤
6.添加宏:File -> Build Settings -> Player Settings->Scripting Define Symbols