local texName = 'flagship_tex_'..conf.gid..'.png' local texture = ResManager.Instance:GetTexture(texName) local material = Material(ResManager.GetShader("Unlit/Transparent Colored")) material.mainTexture = texture self.flagShipModel.material = material
NGUI UITexture mainTexture代码赋值的问题
最新推荐文章于 2024-07-31 23:18:07 发布