在gazebo的build a robot系列教程中有个 Make an animated model (actor),
官方教程: http://gazebosim.org/tutorials?tut=actor&cat=build_robot
介绍: 用来做动画的, 这些actor不会有物理实际效果,不会受重力影响,不会有collision, 但可以被reb摄像头看到, 以及gpu深度相机看到
Animations are useful if you want to have entities following predefined paths in simulation without being affected by the physics engine. This means they won't fall due to gravity or collide with other objects, for example. They will, however, have a 3D visualization which can be seen by RGB cameras, and 3D meshes which can be detected by GPU based depth sensors.