1. pcl::Normal在pcl官网中的定义
/*brief A point structure representing normal coordinates and the surface curvature estimate. (SSE friendly)ingroup common*/
struct Normal : public _Normal
{
inline Normal (const _Normal &p)
{
normal_x = p.normal_x;
normal_y = p.normal_y;
normal_z = p.normal_z;
data_n[3] = 0.0f;
curvature = p.curvature;
}
inline Normal ()
{
normal_x = normal_y = normal_z = data_n[3] = 0.0f;
curvature = 0;
}
inline Normal (float n_x, float n_y, float n_z)
{
normal_x = n_x; normal_y = n_y; normal_z = n_