var rotation = Quaternion.LookRotation(objname.transform.TransformVector(Vector3.forward),
objname.transform.TransformVector(Vector3.up))
unity摄像机视角跟随物体旋转改变
最新推荐文章于 2024-02-27 13:41:47 发布
var rotation = Quaternion.LookRotation(objname.transform.TransformVector(Vector3.forward),
objname.transform.TransformVector(Vector3.up))