Texture2D tt;
tt= Resources.Load(url, typeof(Texture2D)) as Texture2D;
Sprite mm= Sprite.Create(tt, new Rect(0, 0, tt.width, tt.height), new Vector2(0, 0));
pic.sprite = mm;
备注: 通过Resource.load的方式加载的图像是Texture2D的,只能赋值给RawImage,如果想赋值给Image,那么必须转成Sprite
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