调取电脑操作系统以及电脑设备参数的办法,可以在unity中Start调取一下试试,我知道的部分内容进行了备注(有可能有错误,毕竟对电脑了解的不是很多),好多也是不知道是什么
“Title:当前系统基础信息:” +
“\n设备模型:” + SystemInfo.deviceModel +
“\n设备名称:” + SystemInfo.deviceName +
“\n设备类型:” + SystemInfo.deviceType +
“\n设备唯一标识符:” + SystemInfo.deviceUniqueIdentifier +
“\n显卡标识符:” + SystemInfo.graphicsDeviceID +
“\n显卡设备名称:” + SystemInfo.graphicsDeviceName +
“\n显卡厂商:” + SystemInfo.graphicsDeviceVendor +
“\n显卡厂商ID:” + SystemInfo.graphicsDeviceVendorID +
“\n显卡支持版本:” + SystemInfo.graphicsDeviceVersion +
“\n显存(M):” + SystemInfo.graphicsMemorySize +
“\n显卡像素填充率(百万像素/秒),-1未知填充率:” +SystemInfo.graphicsPixelFillrate +
“\n显卡支持Shader层级:” + SystemInfo.graphicsShaderLevel +
“\n支持最大图片尺寸:” + SystemInfo.maxTextureSize +
“\nnpotSupport:” + SystemInfo.npotSupport +
“\n操作系统:” + SystemInfo.operatingSystem +
“\nCPU处理核数:” + SystemInfo.processorCount +
“\nCPU类型:” + SystemInfo.processorType +
“\nsupportedRenderTargetCount:” + SystemInfo.supportedRenderTargetCount +
“\nsupports3DTextures:” + SystemInfo.supports3DTextures +
“\nsupportsAccelerometer:” + SystemInfo.supportsAccelerometer +
“\nsupportsComputeShaders:” + SystemInfo.supportsComputeShaders +
“\nsupportsGyroscope:” + SystemInfo.supportsGyroscope +
“\nsupportsImageEffects:” + SystemInfo.supportsImageEffects +
“\nsupportsInstancing:” + SystemInfo.supportsInstancing +
“\nsupportsLocationService:” + SystemInfo.supportsLocationService +
“\nsupportsRenderTextures:” + SystemInfo.supportsRenderTextures +
“\nsupportsRenderToCubemap:” + SystemInfo.supportsRenderToCubemap +
“\nsupportsShadows:” + SystemInfo.supportsShadows +
“\nsupportsSparseTextures:” + SystemInfo.supportsSparseTextures +
“\nsupportsStencil:” + SystemInfo.supportsStencil +
“\nsupportsVertexPrograms:” + SystemInfo.supportsVertexPrograms +
“\nsupportsVibration:” + SystemInfo.supportsVibration +
“\n内存大小:” + SystemInfo.systemMemorySize;