1.开发背景 :看第一篇去!地图保存链接
2.写作动力:被网友催了。最近真挺忙,不催我都忘了我还差一篇没写呢。
3.废话不多讲,开始搞,,,,,,额,还是先上图吧,如下加载后重定位效果,测试还不错。
数据总量500s,从200s处加载地图后播放数据,直接定位上了,当然,还测试过数据中其他时间点的重定位效果,都是一次性定上位的
4.步骤:
4.1.创建SystemSetting.h和SystemSetting.cc
创建SystemSetting.h:
#define SYSTEMSETTING_H
#include<string>
#include"ORBVocabulary.h"
#include<opencv2/opencv.hpp>
namespace ORB_SLAM2 {
class SystemSetting{
public:
SystemSetting(ORBVocabulary* pVoc);
bool LoadSystemSetting(const std::string strSettingPath);
public:
ORBVocabulary* pVocavulary;
//相机参数
float width;
float height;
float fx;
float fy;
float cx;
float cy;
float invfx;
float invfy;
float bf;
float b;
float fps;
cv::Mat K;
cv::Mat DistCoef;
bool initialized;
//相机 RGB 参数
int nRGB;
//ORB特征参数
int nFeatures;
float fScaleFactor;
int nLevels;
float fIniThFAST;
float fMinThFAST;
//其他参数
float ThDepth = -1;
float DepthMapFactor = -1;
};
}//namespace ORB_SLAM2
#endif //SystemSetting
创建SystemSetting.cc:
#include<iostream>
#include"SystemSetting.h"
using namespace std;
namespace ORB_SLAM2 {
SystemSetting::SystemSetting(ORBVocabulary* pVoc):pVocavulary(pVoc)
{
}
bool SystemSetting::LoadSystemSetting(const std::string strSettingPath)
{
cout<<endl<<"Loading System Parameters form:"<<strSettingPath<<endl;
cv::FileStorage fSettings(strSettingPath, cv::FileStorage::READ);
width = fSettings["Camera.width"];
height = fSettings["Camera.height"];
fx = fSettings["Camera.fx"];
fy = fSettings["Camera.fy"];
cx = fSettings["Camera.cx"];
cy = fSettings["Camera.cy"];
cv::Mat tmpK = cv::Mat::eye(3,3,CV_32F);
tmpK.at<float>(0,0) = fx;
tmpK.at<float>(1,1) = fy;
tmpK.at<float>(0,2) = cx;
tmpK.at<float>(1,2) = cy;
tmpK.copyTo(K);
cv::Mat tmpDistCoef(4,1,CV_32F);
tmpDistCoef.at<float>(0) = fSettings["Camera.k1"];
tmpDistCoef.at<float>(1) = fSettings["Camera.k2"];
tmpDistCoef.at<float>(2) = fSettings["Camera.p1"];
tmpDistCoef.at<float>(3) = fSettings["Camera.p2"];
const float k3 = fSettings["Camera.k3"];
if( k3!=0 )
{
tmpDistCoef.resize(5);
tmpDistCoef.at<float>(4) = k3;
}
tmpDistCoef.copyTo( DistCoef );
bf = fSettings["Camera.bf"];
fps= fSettings["Camera.fps"];
invfx = 1.0f/fx;
invfy = 1.0f/fy;
b = bf /fx;
initialized = true;
cout<<"- size:"<<width<<"x"<<height<<endl;
cout<<"- fx:" <<fx<<endl;
cout << "- fy: " << fy << endl;
cout << "- cx: " << cx << endl;
cout << "- cy: " << cy << endl;
cout << "- k1: " << DistCoef.at<float>(0) << endl;
cout << "- k2: " << DistCoef.at<float>(1) << endl;
if(DistCoef.rows==5)
cout << "- k3: " << DistCoef.at<float>(4) << endl;
cout << "- p1: " << DistCoef.at<float>(2) << endl;
cout << "- p2: " << DistCoef.at<float>(3) << endl;
cout << "- bf: " << bf << endl;
//Load RGB parameter
nRGB = fSettings["Camera.RGB"];
//Load ORB feature parameters
nFeatures = fSettings["ORBextractor.nFeatures"];
fScaleFactor = fSettings["ORBextractor.scaleFactor"];
nLevels = fSettings["ORBextractor.nLevels"];
fIniThFAST = fSettings["ORBextractor.iniThFAST"];
fMinThFAST = fSettings["ORBextractor.minThFAST"];
cout << endl << "ORB Extractor Parameters: " << endl;
cout << "- Number of Features: " << nFeatures << endl;
cout << "- Scale Levels: " << nLevels << endl;
cout << "- Scale Factor: " << fScaleFactor << endl;
cout << "- Initial Fast Threshold: " << fIniThFAST << endl;
cout << "- Minimum Fast Threshold: " << fMinThFAST << endl;
//Load others parameters, if the sensor is MONOCULAR, the parameters is zero;
//ThDepth = fSettings["ThDepth"];
//DepthMapFactor = fSettings["DepthMapFactor"];
fSettings.release();
return true;
}
}
4.2.创建InitKeyFrame.h和InitKeyFrame.cc
创建InitKeyFrame.h
#ifndef INITKEYFRAME_H
#define INITKEYFRAME_H
#include "Thirdparty/DBoW2/DBoW2/BowVector.h"
#include "Thirdparty/DBoW2/DBoW2/FeatureVector.h"
#include "SystemSetting.h"
#include <opencv2/opencv.hpp>
#include "ORBVocabulary.h"
#include "KeyFrameDatabase.h"
//#include "MapPoints.h"
namespace ORB_SLAM2
{
#define FRAME_GRID_ROWS 48
#define FRAME_GRID_COLS 64
class SystemSetting;
class KeyFrameDatabase;
//class ORBVocabulary;
class InitKeyFrame
{
public:
InitKeyFrame(SystemSetting &SS);
void UndistortKeyPoints();
bool PosInGrid(const cv::KeyPoint& kp, int &posX, int &posY);
void AssignFeaturesToGrid();
public:
ORBVocabulary* pVocabulary;
//KeyFrameDatabase* pKeyFrameDatabase;
long unsigned int nId;
double TimeStamp;
float fGridElementWidthInv;
float fGridElementHeightInv;
std::vector<std::size_t> vGrid[FRAME_GRID_COLS][FRAME_GRID_ROWS];
float fx;
float fy;
float cx;
float cy;
float invfx;
float invfy;
float bf;
float b;
float ThDepth;
int N;
std::vector<cv::KeyPoint> vKps;
std::vector<cv::KeyPoint> vKpsUn;
cv::Mat Descriptors;
//it's zero for mono
std::vector<float> vRight;
std::vector<float> vDepth;
DBoW2::BowVector BowVec;
DBoW2::FeatureVector FeatVec;
int nScaleLevels;
float fScaleFactor;
float fLogScaleFactor;
std::vector<float> vScaleFactors;
std::vector<float> vLevelSigma2;
std::vector<float> vInvLevelSigma2;
std::vector<float> vInvScaleFactors;
int nMinX;
int nMinY;
int nMaxX;
int nMaxY;
cv::Mat K;
cv::Mat DistCoef;
};
} //namespace ORB_SLAM2
#endif //INITKEYFRAME_H
创建InitKeyFrame.cc
#include "InitKeyFrame.h"
#include <opencv2/opencv.hpp>
#include "SystemSetting.h"
namespace ORB_SLAM2
{
InitKeyFrame::InitKeyFrame(SystemSetting &SS):pVocabulary(SS.pVocavulary)//, pKeyFrameDatabase(SS.pKeyFrameDatabase)
{
fx = SS.fx;
fy = SS.fy;
cx = SS.cx;
cy = SS.cy;
invfx = SS.invfx;
invfy = SS.invfy;
bf = SS.bf;
b = SS.b;
ThDepth = SS.ThDepth;
nScaleLevels = SS.nLevels;
fScaleFactor = SS.fScaleFactor;
fLogScaleFactor = log(SS.fScaleFactor);
vScaleFactors.resize(nScaleLevels);
vLevelSigma2.resize(nScaleLevels);
vScaleFactors[0] = 1.0f;
vLevelSigma2[0] = 1.0f;
for ( int i = 1; i < nScaleLevels; i ++ )
{
vScaleFactors[i] = vScaleFactors[i-1]*fScaleFactor;
vLevelSigma2[i] = vScaleFactors[i]*vScaleFactors[i];
}
vInvScaleFactors.resize(nScaleLevels);
vInvLevelSigma2.resize(nScaleLevels);
for ( int i = 0; i < nScaleLevels; i ++ )
{
vInvScaleFactors[i] = 1.0f/vScaleFactors[i];
vInvLevelSigma2[i] = 1.0f/vLevelSigma2[i];
}
K = SS.K;
DistCoef = SS.DistCoef;
if( SS.DistCoef.at<float>(0)!=0.0)
{
cv::Mat mat(4,2,CV_32F);
mat.at<float>(0,0) = 0.0;
mat.at<float>(0,1) = 0.0;
mat.at<float>(1,0) = SS.width;
mat.at<float>(1,1) = 0.0;
mat.at<float>(2,0) = 0.0;
mat.at<float>(2,1) = SS.height;
mat.at<float>(3,0) = SS.width;
mat.at<float>(3,1) = SS.height;
mat = mat.reshape(2);
cv::undistortPoints(mat, mat, SS.K, SS.DistCoef, cv::Mat(), SS.K);
mat = mat.reshape(1);
nMinX = min(mat.at<float>(0,0), mat.at<float>(2,0));
nMaxX = max(mat.at<float>(1,0), mat.at<float>(3,0));
nMinY = min(mat.at<float>(0,1), mat.at<float>(1,1));
nMaxY = max(mat.at<float>(2,1), mat.at<float>(3,1));
}
else
{
nMinX = 0.0f;
nMaxX = SS.width;
nMinY = 0.0f;
nMaxY = SS.height;
}
fGridElementWidthInv=static_cast<float>(FRAME_GRID_COLS)/(nMaxX-nMinX);
fGridElementHeightInv=static_cast<float>(FRAME_GRID_ROWS)/(nMaxY-nMinY);
}
void InitKeyFrame::UndistortKeyPoints()
{
if( DistCoef.at<float>(0) == 0.0)
{
vKpsUn = vKps;
return;
}
cv::Mat mat(N,2,CV_32F);
for ( int i = 0; i < N; i ++ )
{
mat.at<float>(i,0) = vKps[i].pt.x;
mat.at<float>(i,1) = vKps[i].pt.y;
}
mat = mat.reshape(2);
cv::undistortPoints(mat, mat, K, DistCoef, cv::Mat(), K );
mat = mat.reshape(1);
vKpsUn.resize(N);
for( int i = 0; i < N; i ++ )
{
cv::KeyPoint kp = vKps[i];
kp.pt.x = mat.at<float>(i,0);
kp.pt.y = mat.at<float>(i,1);
vKpsUn[i] = kp;
}
}
void InitKeyFrame::AssignFeaturesToGrid()
{
int nReserve = 0.5f*N/(FRAME_GRID_COLS*FRAME_GRID_ROWS);
for ( unsigned int i = 0; i < FRAME_GRID_COLS; i ++ )
{
for ( unsigned int j = 0; j < FRAME_GRID_ROWS; j ++)
vGrid[i][j].reserve(nReserve);
}
for ( int i = 0; i < N; i ++ )
{
const cv::KeyPoint& kp = vKpsUn[i];
int nGridPosX, nGridPosY;
if( PosInGrid(kp, nGridPosX, nGridPosY))
vGrid[nGridPosX][nGridPosY].push_back(i);
}
}
bool InitKeyFrame::PosInGrid(const cv::KeyPoint &kp, int &posX, int &posY)
{
posX = round((kp.pt.x-nMinX)*fGridElementWidthInv);
posY = round((kp.pt.y-nMinY)*fGridElementHeightInv);
if(posX<0 || posX>=FRAME_GRID_COLS ||posY<0 || posY>=FRAME_GRID_ROWS)
return false;
return true;
}
}
4.3修改Map.cc和Map.h
修改Map.h:
在头文件中把,地图信息加载函数、地图点加载函数、关键帧加载函数的原型添加进去:
#include "SystemSetting.h"
#include "KeyFrameDatabase.h"
//加载地图信息
public:
void Load(const string &filename,SystemSetting* mySystemSetting, KeyFrameDatabase* mpKeyFrameDatabase);
MapPoint* LoadMapPoint(ifstream &f);
KeyFrame* LoadKeyFrame(ifstream &f,SystemSetting* mySystemSetting);
修改Map.cc:
void Map::Load(const string &filename, SystemSetting *mySystemSetting, KeyFrameDatabase *mpKeyFrameDatabase)
{
cerr << "Map reading from:" << filename << endl;
ifstream f;
f.open(filename.c_str());
//按照保存的顺序,先读取MapPoints的数目;
unsigned long int nMapPoints;
f.read((char *)&nMapPoints, sizeof(nMapPoints));
//依次读取每一个MapPoints,并将其加入到地图中
cerr << "The number of MapPoints:" << nMapPoints << endl;
for (unsigned int i = 0; i < nMapPoints; i++)
{
MapPoint *mp = LoadMapPoint(f);
AddMapPoint(mp);
}
//获取所有的MapPoints;
std::vector<MapPoint *> vmp = GetAllMapPoints();
//读取关键帧的数目;
unsigned long int nKeyFrames;
f.read((char *)&nKeyFrames, sizeof(nKeyFrames));
cerr << "The number of KeyFrames:" << nKeyFrames << endl;
//依次读取每一关键帧,并加入到地图;
vector<KeyFrame *> kf_by_order;
// std::cout << __FUNCTION__ << __LINE__ << std::endl;
for (unsigned int i = 0; i < nKeyFrames; i++)
{
// std::cout << __FUNCTION__ << __LINE__ << std::endl;
KeyFrame *kf = LoadKeyFrame(f, mySystemSetting);
// std::cout << __FUNCTION__ << __LINE__ << std::endl;
AddKeyFrame(kf);
kf_by_order.push_back(kf);
//将关键帧添加到关键帧数据库中
mpKeyFrameDatabase->add(kf);
}
cerr << "KeyFrame Load OVER!" << endl;
//读取生长树;
map<unsigned long int, KeyFrame *> kf_by_id;
for (auto kf : mspKeyFrames)
kf_by_id[kf->mnId] = kf;
cerr << "Start Load The Parent!" << endl;
for (auto kf : kf_by_order)
{
//读取当前关键帧的父节点ID;
unsigned long int parent_id;
f.read((char *)&parent_id, sizeof(parent_id));
//给当前关键帧添加父节点关键帧;
if (parent_id != ULONG_MAX)
kf->ChangeParent(kf_by_id[parent_id]);
//读取当前关键帧的关联关系;
//先读取当前关键帧的关联关键帧的数目;
unsigned long int nb_con;
f.read((char *)&nb_con, sizeof(nb_con));
//然后读取每一个关联关键帧的ID和weight,并把该关联关键帧加入关系图中;
for (unsigned long int i = 0; i < nb_con; i++)
{
unsigned long int id;
int weight;
f.read((char *)&id, sizeof(id));
f.read((char *)&weight, sizeof(weight));
kf->AddConnection(kf_by_id[id], weight);
}
}
cerr << "Parent Load OVER!" << endl;
for (auto mp : vmp)
{
if (mp)
{
mp->ComputeDistinctiveDescriptors();
mp->UpdateNormalAndDepth();
}
}
f.close();
cerr << "Load IS OVER!" << endl;
return;
}
//地图点加载函数
MapPoint* Map::LoadMapPoint( ifstream &f )
{
// Position and Orientation of the MapPoints.
cv::Mat Position(3,1,CV_32F);
long unsigned int id;
f.read((char*)&id, sizeof(id));
f.read((char*)&Position.at<float>(0), sizeof(float));
f.read((char*)&Position.at<float>(1), sizeof(float));
f.read((char*)&Position.at<float>(2), sizeof(float));
// Initialize a MapPoint, and set its id and Position.
MapPoint* mp = new MapPoint(Position, this );
mp->mnId = id;
mp->SetWorldPos( Position );
return mp;
}
//关键帧加载函数
KeyFrame* Map::LoadKeyFrame( ifstream &f, SystemSetting* mySystemSetting )
{
InitKeyFrame initkf(*mySystemSetting);
// Read ID and TimeStamp of each KeyFrame.
f.read((char*)&initkf.nId, sizeof(initkf.nId));
f.read((char*)&initkf.TimeStamp, sizeof(double));
// Read position and quaternion
cv::Mat T = cv::Mat::zeros(4,4,CV_32F);
std::vector<float> Quat(4);
//Quat.reserve(4);
for ( int i = 0; i < 4; i ++ )
f.read((char*)&Quat[i],sizeof(float));
cv::Mat R = Converter::toCvMat(Quat);
for ( int i = 0; i < 3; i ++ )
f.read((char*)&T.at<float>(i,3),sizeof(float));
for ( int i = 0; i < 3; i ++ )
for ( int j = 0; j < 3; j ++ )
T.at<float>(i,j) = R.at<float>(i,j);
T.at<float>(3,3) = 1;
// Read feature point number of current Key Frame
f.read((char*)&initkf.N, sizeof(initkf.N));
initkf.vKps.reserve(initkf.N);
initkf.Descriptors.create(initkf.N, 32, CV_8UC1);
vector<float>KeypointDepth;
std::vector<MapPoint*> vpMapPoints;
vpMapPoints = vector<MapPoint*>(initkf.N,static_cast<MapPoint*>(NULL));
// Read Keypoints and descriptors of current KeyFrame
std::vector<MapPoint*> vmp = GetAllMapPoints();
for(int i = 0; i < initkf.N; i ++ )
{
cv::KeyPoint kp;
f.read((char*)&kp.pt.x, sizeof(kp.pt.x));
f.read((char*)&kp.pt.y, sizeof(kp.pt.y));
f.read((char*)&kp.size, sizeof(kp.size));
f.read((char*)&kp.angle,sizeof(kp.angle));
f.read((char*)&kp.response, sizeof(kp.response));
f.read((char*)&kp.octave, sizeof(kp.octave));
initkf.vKps.push_back(kp);
// Read descriptors of keypoints
f.read((char*)&initkf.Descriptors.cols, sizeof(initkf.Descriptors.cols));
// for ( int j = 0; j < 32; j ++ ) // Since initkf.Descriptors.cols is always 32, for loop may also write like this.
for ( int j = 0; j < initkf.Descriptors.cols; j ++ )
f.read((char*)&initkf.Descriptors.at<unsigned char>(i,j),sizeof(char));
// Read the mapping from keypoints to MapPoints.
unsigned long int mpidx;
f.read((char*)&mpidx, sizeof(mpidx));
// Look up from vmp, which contains all MapPoints, MapPoint of current KeyFrame, and then insert in vpMapPoints.
if( mpidx == ULONG_MAX )
vpMapPoints[i] = NULL;
else
vpMapPoints[i] = vmp[mpidx];
}
initkf.vRight = vector<float>(initkf.N,-1);
initkf.vDepth = vector<float>(initkf.N,-1);
//initkf.vDepth = KeypointDepth;
initkf.UndistortKeyPoints();
initkf.AssignFeaturesToGrid();
// Use initkf to initialize a KeyFrame and set parameters
KeyFrame* kf = new KeyFrame( initkf, this, NULL, vpMapPoints );
kf->mnId = initkf.nId;
kf->SetPose(T);
kf->ComputeBoW();
for ( int i = 0; i < initkf.N; i ++ )
{
if ( vpMapPoints[i] )
{
vpMapPoints[i]->AddObservation(kf,i);
if( !vpMapPoints[i]->GetReferenceKeyFrame())
vpMapPoints[i]->SetReferenceKeyFrame(kf);
}
}
return kf;
}
4.4修改MapPoint.cc和MapPoint.h
修改MapPoint.h
添加构造函数、成员函数的声明:
public:
MapPoint(const cv::Mat &Pos,Map* pMap);
KeyFrame* SetReferenceKeyFrame(KeyFrame* RFKF);
修改MapPoint.cc
添加函数定义
MapPoint::MapPoint(const cv::Mat &Pos,Map* pMap):
mnFirstKFid(0), mnFirstFrame(0), nObs(0), mnTrackReferenceForFrame(0), mnLastFrameSeen(0), mnBALocalForKF(0), mnFuseCandidateForKF(0), mnLoopPointForKF(0), mnCorrectedByKF(0),
mnCorrectedReference(0), mnBAGlobalForKF(0), mpRefKF(static_cast<KeyFrame*>(NULL)), mnVisible(1), mnFound(1), mbBad(false),
mpReplaced(static_cast<MapPoint*>(NULL)), mfMinDistance(0), mfMaxDistance(0), mpMap(pMap)
{
Pos.copyTo(mWorldPos);
mNormalVector = cv::Mat::zeros(3,1,CV_32F);
unique_lock<mutex> lock(mpMap->mMutexPointCreation);
mnId = nNextId++;
}
KeyFrame* MapPoint::SetReferenceKeyFrame(KeyFrame* RFKF)
{
return mpRefKF = RFKF;
}
4.5修改KeyFrame.h和KeyFrame.cc
添加头文件、构造函数原型、类声明:
修改KeyFrame.h
#include "InitKeyFrame.h"
KeyFrame(InitKeyFrame &initkf,Map* pMap,KeyFrameDatabase* pKFDB,vector<MapPoint*>& vpMapPoints);
class InitKeyFrame;
修改KeyFrame.cc:
添加函数定义
KeyFrame::KeyFrame(InitKeyFrame &initkf, Map *pMap, KeyFrameDatabase *pKFDB, vector<MapPoint*> &vpMapPoints):
mnFrameId(0), mTimeStamp(initkf.TimeStamp), mnGridCols(FRAME_GRID_COLS), mnGridRows(FRAME_GRID_ROWS),
mfGridElementWidthInv(initkf.fGridElementWidthInv), mfGridElementHeightInv(initkf.fGridElementHeightInv),
mnTrackReferenceForFrame(0), mnFuseTargetForKF(0), mnBALocalForKF(0), mnBAFixedForKF(0),
mnLoopQuery(0), mnLoopWords(0), mnRelocQuery(0), mnRelocWords(0), mnBAGlobalForKF(0),
fx(initkf.fx), fy(initkf.fy), cx(initkf.cx), cy(initkf.cy), invfx(initkf.invfx),
invfy(initkf.invfy), mbf(initkf.bf), mb(initkf.b), mThDepth(initkf.ThDepth), N(initkf.N),
mvKeys(initkf.vKps), mvKeysUn(initkf.vKpsUn), mvuRight(initkf.vRight), mvDepth(initkf.vDepth),
mDescriptors(initkf.Descriptors.clone()), mBowVec(initkf.BowVec), mFeatVec(initkf.FeatVec),
mnScaleLevels(initkf.nScaleLevels), mfScaleFactor(initkf.fScaleFactor), mfLogScaleFactor(initkf.fLogScaleFactor),
mvScaleFactors(initkf.vScaleFactors), mvLevelSigma2(initkf.vLevelSigma2),mvInvLevelSigma2(initkf.vInvLevelSigma2),
mnMinX(initkf.nMinX), mnMinY(initkf.nMinY), mnMaxX(initkf.nMaxX), mnMaxY(initkf.nMaxY), mK(initkf.K),
mvpMapPoints(vpMapPoints), mpKeyFrameDB(pKFDB), mpORBvocabulary(initkf.pVocabulary),
mbFirstConnection(true), mpParent(NULL), mbNotErase(false), mbToBeErased(false), mbBad(false),
mHalfBaseline(initkf.b/2), mpMap(pMap)
{
mnId = nNextId ++;
}
4.6修改System.h和System.cc:
修改System.h:
添加成员函数和成员变量。
public:
//添加成员函数
void LoadMap(const string &filename);
//添加成员变量
std::string mySettingFile;
修改System.cc:
添加函数定义
void System::LoadMap(const string &filename)
{
// SystemSetting *mySystemSetting = new SystemSetting(mpVocabulary);
//设置定位模式
char IsPureLocalization;
cout << "是否开启纯定位模式?(y/n)" << endl;
cin >> IsPureLocalization;
if (IsPureLocalization == 'Y' || IsPureLocalization == 'y')
ActivateLocalizationMode();
//导入地图
string strPathMap = filename;
SystemSetting *mySystemSetting = new SystemSetting(mpVocabulary);
mySystemSetting->LoadSystemSetting(mySettingFile);
mpMap->Load(strPathMap, mySystemSetting, mpKeyFrameDatabase);
}
在System构造函数里加入一句话,比如我的,添加在了构造函数最后一行。
namespace ORB_SLAM2
{
System::System(const string &strVocFile, const string &strSettingsFile, const eSensor sensor,
const bool bUseViewer) : mSensor(sensor), mpViewer(static_cast<Viewer *>(NULL)), mbReset(false), mbActivateLocalizationMode(false),
mbDeactivateLocalizationMode(false)
{
// Output welcome message
cout << "Input sensor was set to: ";
'
'
'
'
'
'
//就这句,你添加在构造函数哪里都行
mySettingFile = strSettingsFile;
}
}
另外,将 cv::Mat System::TrackRGBD(const cv::Mat &im, const cv::Mat &depthmap, const double ×tamp)
这个函数中的控制仅定位模式总是置False的语句注释掉
mpTracker->InformOnlyTracking(true);
// mbActivateLocalizationMode = false;
4.7修改入口程序的
添加SLAM.LoadMap()函数入口,建议添在如下位置处。刚开始没有看,我添加在了rosSpin()后面,只有ctrh+c杀掉rosSpin()后才能进行加载,同理,添加在SLAM.ShutDown()后面也是只有在代码被停止运行时才能加载。
// Create SLAM system. It initializes all system threads and gets ready to process frames.
ORB_SLAM2::System SLAM(argv[1],argv[2],ORB_SLAM2::System::RGBD,true);
SLAM.LoadMap("/home/bill/work/3dslam/orb_slam2/MapPointandKeyFrame.bin");
4.8修改CMakeList.txt:
其实就是把你创建的SystemSetting.CC和InitKeyFrame.cc添加进来而已。
add_library(${PROJECT_NAME} SHARED
'''''省略'''''
src/InitKeyFrame.cc
src/SystemSetting.cc
)
总结:我这边当初编译时也是遇到了各种问题,不过后来好在编译通过。进行调试时除了遇到rosSpin()这个问题没仔细看,其他的还算顺利,加载地图并重定位实现起来效果也不错。