一、简介
学习如何用k-d tree树找到具体点或空间位置的k近邻,然后学习如何找到用户指定的(本例中是随机的)某一半径内的所有近邻。
Vector:
C++标准库提供了被封装的动态数组——Vector。大体上讲,就是更容易上手的动态数组。让我们看看Vector的优缺点。
优点:
1) Vector可以存放任意类型的数据
2) 容量可以自动扩展
3) 初始化形式简单,多样
4) 可以插入或删除元素
5) 可以获取数组的长度(是否为空)
6) 也是通过下标来访问的
7) 能够一下清除所有数据
8) 强制调整数组元素的个数以及数值
9) 将数组的容量进行人为的扩大
10) 将两个Vector数组的值进行整体性交换
缺点: Vector的操作简单,容易上手,是数组的"升级版",但是Vector的每次自动扩容都是增加当前空间的50%(第一次除外);会消耗大量的空间与时间,所以小数据使用Vector还是很高效的。
二、代码分析
1)代码首先使用系统时间初始化rand()函数的种子,利用时间初始化,每次运行时所产生的随机数都是不同的,或者用户可以用固定的数值不初始化随机种子,运行产生的随机数不变,然后创建点云对象,并用随机数据填充点云对象:
srand (time (NULL));
pcl::PointCloud<pcl::PointXYZ>::Ptr cloud (new pcl::PointCloud<pcl::PointXYZ>);
//点云生成
cloud->width =1000;//点云的数量
cloud->height =1;//此处表示点云为无序点云
cloud->points.resize (cloud->width * cloud->height);
for (size_t i=0; i< cloud->points.size (); ++i)//循环填充点云数据
{
cloud->points[i].x =1024.0f* rand () / (RAND_MAX +1.0f);
cloud->points[i].y =1024.0f* rand () / (RAND_MAX +1.0f);
cloud->points[i].z =1024.0f* rand () / (RAND_MAX +1.0f);
}
2)下面的代码块创建了KdTreeFLANN对象,并把我们创建的点云设置成输入,然后创建一个searchPoint变量作为查询点,并且为它分配随机坐标值:
pcl::KdTreeFLANN<pcl::PointXYZ>kdtree;//创建kdtree对象
kdtree.setInputCloud (cloud);//设置搜索空间
pcl::PointXYZ searchPoint;//定义查询点并赋随机值
searchPoint.x=1024.0f* rand () / (RAND_MAX +1.0f);
searchPoint.y=1024.0f* rand () / (RAND_MAX +1.0f);
searchPoint.z=1024.0f* rand () / (RAND_MAX +1.0f);
3)现在创建一个整数(设置为10)和两个向量来存储搜索到的k近邻,两个向量中,一个存储搜索到查询点近邻的索引,另一个存储对应近邻的平方距离:
int K =10;
std::vector<int>pointIdxNKNSearch(K);//存储查询点近邻索引
std::vector<float>pointNKNSquaredDistance(K);//存储近邻点对应的平方距离
std::cout<<"K nearest neighbor search at ("<<searchPoint.x//打印相关信息
<<" "<<searchPoint.y
<<" "<<searchPoint.z
<<") with K="<< K <<std::endl;
4)假设k-d tree对象返回了多余0个近邻,搜索结果已经存储在我们之前创建的两个向量pointIdxNKNSearch、pointNKNSquaredDistance中,并把所有10个近邻的位置打印输出:
if ( kdtree.nearestKSearch (searchPoint, K, pointIdxNKNSearch, pointNKNSquaredDistance) >0 )
{
for (size_t i=0; i<pointIdxNKNSearch.size (); ++i)
std::cout<<" "<< cloud->points[ pointIdxNKNSearch[i] ].x
<<" "<< cloud->points[pointIdxNKNSearch[i] ].y
<<" "<< cloud->points[pointIdxNKNSearch[i] ].z
<<" (squared distance: "<<pointNKNSquaredDistance[i] <<")"<<std::endl;
}
5)下面代码展示找到了给定searchPoint的某一半径(随机产生)内的所有近邻,它重新定义两个向量pointIdxRadiusSearch、pointRadiusSquaredDistance来存储关于近邻的信息:
std::vector<int> pointIdxRadiusSearch;
std::vector<float> pointRadiusSquaredDistance;
float radius =256.0f* rand () / (RAND_MAX +1.0f);
std::cout<<"Neighbors within radius search at ("<<searchPoint.x
<<" "<<searchPoint.y
<<" "<<searchPoint.z
<<") with radius="<< radius <<std::endl;
6)像之前一样,如果k-d tree对象在指定半径内返回多于0个近邻,它将打印输出向量中存储的点的坐标于距离:
if ( kdtree.radiusSearch (searchPoint, radius, pointIdxRadiusSearch, pointRadiusSquaredDistance) >0 )
{
for (size_t i=0; i<pointIdxRadiusSearch.size (); ++i)
std::cout<<" "<< cloud->points[ pointIdxRadiusSearch[i] ].x
<<" "<< cloud->points[pointIdxRadiusSearch[i] ].y
<<" "<< cloud->points[pointIdxRadiusSearch[i] ].z
<<" (squared distance: "<<pointRadiusSquaredDistance[i] <<")"<<std::endl;
}
7)整体代码如下:
#include <iostream>
#include <vector> //动态数组vector的头文件
#include <ctime> //系统时间头文件
#include <pcl/point_cloud.h>
#include <pcl/kdtree/kdtree_flann.h> //k近邻搜索头文件
int main(int argc, char** argv)
{
srand(time(NULL)); //系统随机数种子
pcl::PointCloud<pcl::PointXYZ>::Ptr cloud(new pcl::PointCloud<pcl::PointXYZ>); //利用随机数初始化一个点云
cloud->width = 1000;
cloud->height = 1;
cloud->points.resize(cloud->width * cloud->height);
for (size_t i = 0;i < cloud->points.size();++i)
{
cloud->points[i].x = 1024 * rand() / (RAND_MAX + 1.0f);
cloud->points[i].y = 1024 * rand() / (RAND_MAX + 1.0f);
cloud->points[i].z = 1024 * rand() / (RAND_MAX + 1.0f);
}
pcl::KdTreeFLANN<pcl::PointXYZ>kdtree; //建立kd tree
kdtree.setInputCloud(cloud); //设置kd tree 的搜索范围
pcl::PointXYZ searchpoint; //设置搜索中心点,并为该店随机赋值
searchpoint.x = 1024 * rand() / (RAND_MAX + 1.0f);
searchpoint.y = 1024 * rand() / (RAND_MAX + 1.0f);
searchpoint.z = 1024 * rand() / (RAND_MAX + 1.0f);
int K = 10; //设置搜索的k近邻的数量为10
std::vector<int>pointIdxNKNSearch(K); //设置查询点近邻的索引
std::vector<float>pointNKNSquareDistance(K); //存储近邻点对应的平方距离
std::cout << "K nearest neightbor searchpoint at (" << searchpoint.x << " " << searchpoint.y << " " << searchpoint.z << ") with K = " << K << std::endl;
if (kdtree.nearestKSearch(searchpoint, K, pointIdxNKNSearch, pointNKNSquareDistance) > 0)//如果kd tree存在近邻则输出,不存在则不输出
{
for (size_t i = 0; i < pointIdxNKNSearch.size();++i)
{
std::cout << " " << cloud->points[pointIdxNKNSearch[i]].x << " " << cloud->points[pointIdxNKNSearch[i]].y << " " << cloud->points[pointIdxNKNSearch[i]].z << "( squared distance:" << pointNKNSquareDistance[i] << ")" << std::endl;
}
}
else
{
std::cout << "NO K nearested point detected" << std::endl;
}
std::cout << "\n" << std::endl;
std::vector<int>pointIdxRadiusSearch; //设置在半径内搜索近邻
std::vector<float>pointRadiusSquareDistance; //半径内的近邻对应的平方距离
float radius = 256.0f * rand() / (RAND_MAX + 1.0f);
std::cout << "Neighbors within radius search at(" << searchpoint.x << " " << searchpoint.y << " " << searchpoint.z << ") WIth Radius=" << radius << std::endl;
if (kdtree.radiusSearch(searchpoint, radius, pointIdxRadiusSearch, pointRadiusSquareDistance) > 0)//输出搜索到的近邻与对应的半径信息
{
for (size_t i = 0; i < pointIdxRadiusSearch.size();++i)
{
std::cout << " " << cloud->points[pointIdxRadiusSearch[i]].x << " " << cloud->points[pointIdxRadiusSearch[i]].y << " " << cloud->points[pointIdxRadiusSearch[i]].z << "( squared distance:" << pointRadiusSquareDistance[i] << ")" << std::endl;
}
}
else
{
std::cout << "No enough points detected in Radius Search!" << std::endl;
}
return(0);
}
三、编译结果