EnableKeyword 负责打开_EMISSION
this.GetComponent().material.EnableKeyword("_EMISSION");
this.GetComponent().material.SetColor("_EmissionColor", Color.white);
unity 发光材质
最新推荐文章于 2023-12-19 15:24:13 发布
EnableKeyword 负责打开_EMISSION
this.GetComponent().material.EnableKeyword("_EMISSION");
this.GetComponent().material.SetColor("_EmissionColor", Color.white);