EnableKeyword 负责打开_EMISSION
this.GetComponent().material.EnableKeyword("_EMISSION");
this.GetComponent().material.SetColor("_EmissionColor", Color.white);
unity 发光材质
最新推荐文章于 2024-04-11 12:01:00 发布
EnableKeyword 负责打开_EMISSION
this.GetComponent().material.EnableKeyword("_EMISSION");
this.GetComponent().material.SetColor("_EmissionColor", Color.white);