在C++中,添加代码。蓝图显示
参考地址:https://answers.unrealengine.com/questions/229567/does-ue4-provide-a-hardware-id.html
代码如下:
UFUNCTION(BlueprintCallable, Category = "Custom")
FString getHardwareID();
FString UNetGameInstance::getHardwareID()
{
return FPlatformMisc::GetMachineId().ToString();
}