测试结果如下
void Update()
{
if (Physics.SphereCast(transform.position, 0.5f, Vector3.forward, out RaycastHit hit, 5f))
{
Debug.Log(hit.transform.name);
}
}
public void OnDrawGizmos()
{
Gizmos.color = Color.red;
Gizmos.DrawLine(transform.position, Vector3.forward * 5f);
}
白色圆柱+右侧半圆则为射线检测的范围