using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class xiangliangyidong : MonoBehaviour
{
public Vector3 speed;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
Vector3 delta = speed * Time.deltaTime;
this.transform.Translate(delta, Space.Self);
}
}
Unity用向量移动
最新推荐文章于 2024-10-07 18:30:37 发布