//UGUI
sp = (Sprite)Resources.Load("Texture/Shop/" + iconName, typeof(Sprite));
icon.sprite = sp;
//NGUI
//icon.sprite.name = iconName;
UGUI 和NGUI加载图片的不同之处
最新推荐文章于 2020-09-18 17:35:40 发布
//UGUI
sp = (Sprite)Resources.Load("Texture/Shop/" + iconName, typeof(Sprite));
icon.sprite = sp;
//NGUI
//icon.sprite.name = iconName;