[Unity&photon&]多个同一系列的组件导入产生的问题已经包含了一个定义


photon truesync、photon unity networking、photon voice、photon chat 导入到同一个工程中,会出现重复的问题

1.

Assets/Photon Unity Networking/Demos/DemoChat/FriendItem.cs(11,14): error CS0101: The namespace `global::' already contains a definition for `FriendItem'

2.

Assets/Photon Unity Networking/UtilityScripts/UI/TextButtonTransition.cs(23,15): error CS0101: The namespace `ExitGames.UtilityScripts' already contains a definition for `TextButtonTransition'

3.

Assets/Photon Unity Networking/UtilityScripts/UI/TextToggleIsOnTransition.cs(23,15): error CS0101: The namespace `ExitGames.UtilityScripts' already contains a definition for `TextToggleIsOnTransition'


4.

Assets/Photon Unity Networking/Editor/PhotonNetwork/AccountService.cs(25,14): error CS0101: The namespace `global::' already contains a definition for `AccountService'


5.

Assets/Demo/kickingheads/scripts/PlayerBehavior.cs(68,18): error CS1061: Type `UnityEngine.Animator' does not contain a definition for `Stop' and no extension method `Stop' of type `UnityEngine.Animator' could be found. Are you missing an assembly reference?


第1个问题

Assets/Photon Unity

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