拖拽物体

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.EventSystems;

public class shubiao : MonoBehaviour, IPointerDownHandler, IPointerUpHandler
{

private Button Strawbtn;
private bool isDown = false;

// Start is called before the first frame update
void Start()
{
Strawbtn = GameObject.Find(“diguan”).GetComponent();
}

// Update is called once per frame
void Update()
{
if (isDown)
{
Strawbtn.transform.position = Input.mousePosition;
}
}

public void OnPointerDown(PointerEventData eventData)
{
isDown = true;
}

public void OnPointerUp(PointerEventData eventData)
    {
        isDown = false;
    }
}

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