需要注意的是代码自定义的triangulation函数,输入中
已知:两幅图片中的特征点keypoint_1、keypoint_2以及他们的配对matches、转换R、t
未知:特征点的具体位置(在第一个相机坐标中的坐标)
在函数中调用了 opencv函数 cv::triangulatePoints(T1, T2, pts_1, pts_2, pts_4d);
通过函数简介可知,该函数用于双目相机,通过T1、T2间的运动求特征点在世界坐标系的坐标,在此处令T1=E,使第一个相机坐标系为世界坐标系,求出来的pts_4d就是在相机一中的坐标,pts_4d的第四维为特征点深度
void triangulation(
const vector<KeyPoint> &keypoint_1,
const vector<KeyPoint> &keypoint_2,
const std::vector<DMatch> &matches,
const Mat &R, const Mat &t,
vector<Point3d> &points) {
/*---------T1=E,使相机1坐标系为世界坐标系-------*/
Mat T1 = (Mat_<float>(3, 4) <<
1, 0, 0, 0,
0, 1, 0, 0,
0, 0, 1, 0);
Mat T2 = (Mat_<float>(3, 4) <<
R.at<double>(0, 0), R.at<double>(0, 1), R.at<double>(0, 2), t.at<double>(0, 0),
R.at<double>(1, 0), R.at<double>(1, 1), R.at<double>(1, 2), t.at<double>(1, 0),
R.at<double>(2, 0), R.at<double>(2, 1), R.at<double>(2, 2), t.at<double>(2, 0)
);
Mat K = (Mat_<double>(3, 3) << 520.9, 0, 325.1, 0, 521.0, 249.7, 0, 0, 1);
vector<Point2f> pts_1, pts_2;
for (DMatch m:matches) {
// 将像素坐标转换至相机坐标
pts_1.push_back(pixel2cam(keypoint_1[m.queryIdx].pt, K));
pts_2.push_back(pixel2cam(keypoint_2[m.trainIdx].pt, K));
}
Mat pts_4d;
cv::triangulatePoints(T1, T2, pts_1, pts_2, pts_4d);
// 转换成非齐次坐标
for (int i = 0; i < pts_4d.cols; i++) {
Mat x = pts_4d.col(i);
x /= x.at<float>(3, 0); // 归一化
Point3d p(
x.at<float>(0, 0),
x.at<float>(1, 0),
x.at<float>(2, 0)
);
points.push_back(p);
}
}
此外,在主函数中调用triangulation函数时,直接用对极约束求得的归一化R,t(||t||=1)当作真实的R,t,求得的是该R、t下的相机深度。在实际运用的时候应该是给定确定的R、t来求深度的
int main(int argc, char **argv) {
if (argc != 3) {
cout << "usage: triangulation img1 img2" << endl;
return 1;
}
//-- 读取图像
Mat img_1 = imread(argv[1], CV_LOAD_IMAGE_COLOR);
Mat img_2 = imread(argv[2], CV_LOAD_IMAGE_COLOR);
vector<KeyPoint> keypoints_1, keypoints_2;
vector<DMatch> matches;
find_feature_matches(img_1, img_2, keypoints_1, keypoints_2, matches);
cout << "一共找到了" << matches.size() << "组匹配点" << endl;
//-- 估计两张图像间运动
Mat R, t;
pose_estimation_2d2d(keypoints_1, keypoints_2, matches, R, t);
//-- 三角化
vector<Point3d> points;
/*-------------------此处R、t为对极约束所求归一化R、t---------------------------*/
triangulation(keypoints_1, keypoints_2, matches, R, t, points);
//-- 验证三角化点与特征点的重投影关系
Mat K = (Mat_<double>(3, 3) << 520.9, 0, 325.1, 0, 521.0, 249.7, 0, 0, 1);
Mat img1_plot = img_1.clone();
Mat img2_plot = img_2.clone();
for (int i = 0; i < matches.size(); i++) {
// 第一个图
float depth1 = points[i].z;
cout << "depth: " << depth1 << endl;
Point2d pt1_cam = pixel2cam(keypoints_1[matches[i].queryIdx].pt, K);
cv::circle(img1_plot, keypoints_1[matches[i].queryIdx].pt, 2, get_color(depth1), 2);
// 第二个图
Mat pt2_trans = R * (Mat_<double>(3, 1) << points[i].x, points[i].y, points[i].z) + t;
float depth2 = pt2_trans.at<double>(2, 0);
cv::circle(img2_plot, keypoints_2[matches[i].trainIdx].pt, 2, get_color(depth2), 2);
}
cv::imshow("img 1", img1_plot);
cv::imshow("img 2", img2_plot);
cv::waitKey();
return 0;
}