OTOY’s cinematic render engine for the Unity editor has arrived! OctaneRender® is the first and fastest path-traced, GPU-accelerated render engine. In Unity, OctaneRender is available for free, or at $20 or $60 for packages that unlock more GPUs and OctaneRender plugins for leading 3D authoring tools.
OTOY的Unity编辑器的电影渲染引擎到了! OctaneRender®是第一个也是最快的路径跟踪,GPU加速的渲染引擎。 在Unity中,OctaneRender是免费提供的,对于解锁更多GPU和领先3D创作工具的OctaneRender插件的软件包,价格为20或60美元。
在时间轴和播放模式下进行电影渲染 (Cinematic rendering in Timeline and Play mode)
OctaneRender arms Unity creators with greater rendering power and quality for cinematic use cases. Born on GPUs, OctaneRender is an unbiased render engine, tracing each ray of light in a scene with physics-grade precision to deliver unrivaled photorealism in CG and VFX.
OctaneRender可为Unity创建者提供更好的渲染能力和更高的电影用例质量。 OctaneRender诞生于GPU上,是一种无偏渲染引擎,可以以物理级的精度跟踪场景中的每条光线,从而在CG和VFX中提供无与伦比的逼真的图像。
OctaneRender Recorder now allows you to record animations or sequences made with Unity’s Timeline and export either as a movie file or as an ORBX® format, which can leverage OctaneRender Cloud®. Recorder makes composing films through Timeline, Cinemachine, and now Play mode, that much easier.
现在,OctaneRender Recorder允许您记录使用Unity的时间轴制作的动画或序列,并以电影文件或ORBX®格式导出,从而可以利用OctaneRenderCloud®。 记录器使通过时间轴,电影机以及现在的播放模式进行电影创作变得更加容易。
In advance of next year’s Octane 4 with Brigade, our real-time path-tracer, OctaneRender for Unity is limited to pre-rendered content. However through cinematic rendering and the upcoming Live Lightmap Baking, OctaneRender for Unity expands what you can do in the engine today.
在明年使用Brigade的Octane 4之前,我们的实时路径跟踪器OctaneRender for Unity仅限于预渲染的内容。 但是,通过电影渲染和即将到来的Live Lightmap Baking,OctaneRender for Unity扩展了您现在可以在引擎中执行的操作。
This Made with Unity scene is rendered with OctaneRender for Unity and is available for free on the Asset Store.
这个由Unity制作的场景是使用OctaneRender for Unity渲染的, 可以在Asset Store上免费使用。