插入了NGUI 生写打字机效果
using UnityEngine;
using System.Collections;
public class ShowFont : MonoBehaviour
{
private float ShowTime = 0.2f;
private int count = 0;
private UILabel font;
private string str = " 二十年前,东方未名推辞掌门之后,便离开逍遥谷,云游四海,纵身于山水之间,寄情于花鸟之闲。然而他的足迹遍布各地,而所到之处总会留下许多他的传闻。 东方未明于二十年后重返逍遥谷.";
// Use this for initialization
void Start ()
{
font = GameObject.Find ("Font").GetComponent<UILabel> ();
}
// Update is called once per frame
void Update ()
{
if (count == str.Length - 1) {
Application.LoadLevel (2);
}
ShowTime -= Time.deltaTime;
if (ShowTime <= 0 && count <= str.Length - 1) {
font.text += str [count++];
ShowTime = 0.2f;
}
}
}