using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class fullscreen : MonoBehaviour {
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
// 按ESC退出全屏
if (Input.GetKey(KeyCode.Escape))
{
Screen.fullScreen = false; //退出全屏
}
//按A全屏
if (Input.GetKey(KeyCode.A))
{
Screen.SetResolution(1600, 900, true);
Screen.fullScreen = true; //设置成全屏,
}
}
}
FR:徐海涛(hunk Xu)
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