pybullet机器人仿真环境搭建 3.让机器人运动起来,检测物体的碰撞状态
前言
前两篇记录了pybullet中的基础环境搭建和模型载入。
本篇记录在pybullet中让模型运动起来,并检测与其它物体的碰撞状态。
搭建环境,载入模型
第一步仍然是建立pybullet环境,并载入pybullet_data自带的r2d2模型,此外再加载一个自带的正方体和球体模型:
if __name__ == '__main__':
client = pybullet.connect(pybullet.GUI)
pybullet.setAdditionalSearchPath(pybullet_data.getDataPath())
pybullet.setPhysicsEngineParameter(numSolverIterations=10)
pybullet.configureDebugVisualizer(pybullet.COV_ENABLE_RENDERING, 0)
pybullet.configureDebugVisualizer(pybullet.COV_ENABLE_GUI, 0)
pybullet.configureDebugVisualizer(pybullet.COV_ENABLE_TINY_RENDERER, 0)
pybullet.setGravity(0, 0, -9.8)
pybullet.setRealTimeSimulation(1)
shift = [0, 0, 0]
scale = [1, 1, 1]
visual_shape_id = pybullet.createVisualShape(
shapeType=pybullet.GEOM_MESH,
fileName="sphere_smooth.obj",
rgbaColor=[1, 1, 1, 1],
specularColor=[0.4, 0.4, 0],
visualFramePosition=[0, 0, 0],
meshScale=scale)
collision_shape_id = pybullet.createCollisionShape(
shapeType=pybullet.GEOM_MESH,
fileName="sphere_smooth.obj",
collisionFramePosition=[0, 0, 0],
meshScale=scale)
pybullet.createMultiBody(
baseMass=1,
baseCollisionShapeIndex=collision_shape_id,
baseVisualShapeIndex=visual_shape_id,
basePosition=[0, 0, 2],
useMaximalCoordinates=True)
plane_id = pybullet.loadURDF("plane100.urdf", useMaximalCoordinates=True)
cube_ind = pybullet.loadURDF('cube.urdf', (0, 1, 0), pybullet.getQuaternionFromEuler([0, 0, 0.785]))
r_ind = pybullet.loadURDF('r2d2.urdf', (3, 1, 1), pybullet.getQuaternionFromEuler([0, 0, 0.785])