Unity代码改变灯光颜色
切记第一行代码提前导入rendering的包,因为Light定义在里面
using UnityEngine.Rendering;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Rendering;
public class colorchange : MonoBehaviour
{
Light lightq;
// Start is called before the first frame update
void Start()
{
lightq = this.GetComponent<Light>();
//lightq.color = new Color(Random.Range(50.0f, 255.0f) / 255f, Random.Range(50.0f, 255.0f) / 255f, Random.Range(50.0f, 255.0f) / 255f);
StartCoroutine(Changeblood());
}
// Update is called once per frame
void Update()
{
//lightq.color = new Color(Random.Range(50, 255) / 255f, Random.Range(50, 255) / 255f,