摇杆自己设计就可以了
ScrollCirder代码挂在Image
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
public class ScrollCirder : ScrollRect
{
float radius = 0;
public Vector2 output;
// Start is called before the first frame update
void Start()
{
output = ne