Shader "Distortion"
{
Properties
{
_MainTex ("Main Texture", 2D) = "white" {
}
_Color("Main Color"
【着色器实现Distortion整体扭曲效果_Shader效果第十七篇】
最新推荐文章于 2024-03-10 19:58:04 发布
Shader "Distortion"
{
Properties
{
_MainTex ("Main Texture", 2D) = "white" {
}
_Color("Main Color"