1、设置游戏启动的默认窗口模式
设置默认模式可通过修改配置文件的方式,配置文件名DefaultGameUserSettings.ini,位于Config目录下,如果没有该文件可新建一个,配置项如下
[/Script/Engine.GameUserSettings]
bUseVSync=False
ResolutionSizeX=1280
ResolutionSizeY=720
LastUserConfirmedResolutionSizeX=1280
LastUserConfirmedResolutionSizeY=720
WindowPosX=-1
WindowPosY=-1
bUseDesktopResolutionForFullscreen=True
FullscreenMode=2
LastConfirmedFullscreenMode=2
修改FullscreenMode的值可设置为全屏或窗口模式,0表示全屏模式,1表示窗口全屏模式,2表示窗口模式,UE4中定义为
UENUM(BlueprintType)
namespace EWindowMode
{
enum Type
{
/** The window is in true fullscreen mode */
Fullscreen,
/** The window has no border and takes up the entire area of the screen */
WindowedFullscreen,
/** The window has a border and may not take up the entire screen area */