unity接口类继承以及继承MonoBehaviour
unity 中一个类 同时继承MonoBehaviour 和接口类,应该怎么做呢
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TC_IWeapon 类如下所示
using System.Collections.Generic;
using UnityEngine;
//using System.Collections;
public interface TC_IWeapon
{
List<TC_BaseStat> Stat { get; set; }
void PerformAttack();
}
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System;
public class TC_Sword : MonoBehaviour,TC_IWeapon
{
}