using UnityEngine;
using System.Collections;
public class AutoAddCollision : MonoBehaviour {
// Use this for initialization
void Start () {
ModelAddMeshCollider();
}
void ModelAddMeshCollider()
{
foreach (var render in transform.GetComponentsInChildren<MeshRenderer>())
{
render.gameObject.AddComponent<MeshCollider>();
}
}
}
unity3d给子物体添加MeshCollider
最新推荐文章于 2024-09-28 07:45:00 发布