struct a2v
{
float4 vertex:POSITION;
float3 normal:NORMAL;
float4 tangent:TANGENT;
float4 texcoord:TEXCOORD0;
};
struct v2f
{
float4 pos:SV_POSITION;
float4 uv:TEXCOORD0;
float4 Tt
Shader 学习笔记(8) 法线贴图
最新推荐文章于 2023-07-12 00:49:41 发布
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