using UnityEngine;
using System.Collections;
public class TestScriptReplaceShader : MonoBehaviour
{
Renderer re;
// Use this for initialization
void Start ()
{
re = transform.GetComponent<Renderer> ();
Debug.Log ("材质球shader替换成(FX/Flare)");
re.material.shader = Shader.Find ("FX/Flare");
}
// Update is called once per frame
void Update ()
{
if (Input.GetKeyDown(KeyCode.A)) {
Debug.Log ("材质球shader替换成(Standard)");
re.material.shader = Shader.Find ("Standard");
}
}
}
Unity 材质球shader替换简单使用
最新推荐文章于 2024-09-15 19:24:16 发布