[csharp] view plain copy [ContextMenu("Save png")] private void SaveTextureToFile() { if (OutputTexture != null) { RenderTexture prev = RenderTexture.active; RenderTexture.active = target; Texture2D png = new Texture2D(OutputTexture.width, OutputTexture.height, TextureFormat.ARGB32, false); png.ReadPixels(new Rect(0, 0, OutputTexture.width, OutputTexture.height), 0, 0); byte[] bytes = png.EncodeToPNG(); string path = string.Format("Dump/raw {0}.png", Random.Range(0, 65536).ToString("X")); FileStream file = File.Open(path, FileMode.Create); BinaryWriter writer = new BinaryWriter(file); writer.Write(bytes); file.Close(); Texture2D.Destroy(png); png = null; RenderTexture.active = prev; } }
unity 3d导出rendertexture
最新推荐文章于 2023-12-01 10:42:25 发布