Unity UI 窗口切换
```
using UnityEngine;
using System.Collections;
public class PanelManager : MonoBehaviour {
private GameObject oldPanel;
// Use this for initialization
void Start ()
{
}
// Update is called once per frame
void Update ()
{
}
public void OpenPanel(GameObject openPanel) //选取特定UI窗口
{
if (openPanel == null)
return;
openPanel.SetActive(true); //窗口显示
if (oldPanel)
{
oldPanel.SetActive(false); 关闭之前打开的窗口
}
oldPanel = openPanel;
}
}