/************************************************************
文件:UnityToSVN.cs
作者:Plane
邮箱:1785275942@qq.com
日期:2015/10/18 12:01
功能:整合SVN命令到Unity编辑器
*************************************************************/
using UnityEditor;
using UnityEngine;
using System.Diagnostics;
public class UnityToSVN {
private const string Menu_Commit = "SVN/Commit Selected";
private const string Menu_Commit_All = "SVN/Commit All";
private const string Menu_Update = "SVN/Update Selected";
private const string Menu_Update_All = "SVN/Update All";
private const string Menu_Log = "SVN/Log Selected";
private const string Menu_Log_All = "SVN/Log All";
private const string Menu_Cleanup = "SVN/Cleanup";
#region MenuItem
[MenuItem(Menu_Commit)]
public static void SVNCommit() {
string path = GetSelObjPath(true);
if (path != "") {
SVNCmd("commit", path);
}
else {
SVNCommitAll();
}
}
[MenuItem(Menu_Commit_All)]
public static void SVNCommitAll() {
string path = Application.dataPath;
path = path.Substring(0, path.Length - 7);
SVNCmd("commit", path);
}
[MenuItem(Menu_Update)]
public static void SVNUpdate() {
string path = GetSelObjPath(true);
if (path != "") {
SVNCmd("update", path);
}
else {
SVNUpdateAll();
}
}
[MenuItem(Menu_Update_All)]
public static void SVNUpdateAll() {
string path = Application.dataPath;
path = path.Substring(0, path.Length - 7);
SVNCmd("update", path);
}
[MenuItem(Menu_Log)]
public static void SVNLog() {
string path = GetSelObjPath(true);
if (path != "") {
SVNCmd("log", GetSelObjPath(true));
}
else {
SVNLogAll();
}
}
[MenuItem(Menu_Log_All)]
public static void SVNLogAll() {
string path = Application.dataPath;
path = path.Substring(0, path.Length - 7);
SVNCmd("log", path);
}
[MenuItem(Menu_Cleanup)]
public static void SVNCleanup() {
string path = Application.dataPath;
path = path.Substring(0, path.Length - 7);
SVNCmd("cleanup", path);
}
#endregion
public static void SVNCmd(string command, string path) {
string cmd = "/c tortoiseproc.exe /command:{0} /path:\"{1}\" /closeonend 2";
cmd = string.Format(cmd, command, path);
ProcessStartInfo proc = new ProcessStartInfo("cmd.exe", cmd);
proc.WindowStyle = ProcessWindowStyle.Hidden;
Process.Start(proc);
}
private static string GetSelObjPath(bool firstOne = false) {
string path = string.Empty;
for (int i = 0; i < Selection.objects.Length; i++) {
path += ConvertToFilePath(AssetDatabase.GetAssetPath(Selection.objects[i]));
if (firstOne) break;
path += "*";
path += ConvertToFilePath(AssetDatabase.GetAssetPath(Selection.objects[i])) + ".meta";
path += "*";
}
return path;
}
public static string ConvertToFilePath(string path) {
string m_path = Application.dataPath;
m_path = m_path.Substring(0, m_path.Length - 6);
m_path += path;
return m_path;
}
}
整合SVN命令到Unity编辑器
最新推荐文章于 2021-09-17 17:09:41 发布