...
using System;
...
void Start()
{
changeTime(3670);//00day:01h:01m:010s:0000ms
changeTime(950400);//11day:00h:00m:000s:0000ms
changeTime(997200);//11day:13h:00m:000s:0000ms
changeTime(999840);//11day:13h:44m:000s:0000ms
changeTime(999871);//11day:13h:44m:031s:0000ms
}
/// <summary>
/// 改变 秒数 为 时间
/// </summary>
/// <param name="second"></param>
public void changeTime(int second_)
{
System.TimeSpan t = System.TimeSpan.FromSeconds(second_);
string answer = string.Format("{0:D2}day:{1:D2}h:{2:D2}m:{3:D3}s",
t.Days,
t.Hours,
t.Minutes,
t.Seconds
);
Debug.Log(answer);
}
...
相关资料:
1.
[Unity][C#]TimeSpan时间自减
2.