if (hit.gameObject.layer == LayerMask.NameToLayer("Default"))
{
Debug.Log("123456");
}
[Unity]LayerMask碰撞判断物品的Layer层级
最新推荐文章于 2024-03-19 11:38:26 发布
if (hit.gameObject.layer == LayerMask.NameToLayer("Default"))
{
Debug.Log("123456");
}