声明断代码片段:
//数据库连接池
private static SqliteConnection dbConnection;
//数据库语句执行器
private static SqliteCommand dbCommand;
//数据库数据读取器
private static SqliteDataReader dbReader;
打开数据库:
private static string connectionStr;<pre name="code" class="csharp">dbConnection = new SqliteConnection(connectionStr);
dbConnection.Open();
现在到了最坑爹的时段:
#region 不同平台下获取数据库文件路径
#if UNITY_EDITOR || UNITY_STANDALONE_WIN
connectionStr = "URI=file:" + UriUtils.GetDBPath;
#elif UNITY_ANDROID
//移动端在沙盒中才有访问权限
string filepath = Application.persistentDataPath + androidDbTo;
if(!File.Exists(filepath))// if it doesn't ->
{