PlayerPrefs其实可以理解成一个字典
public static void DeleteAll();
public static void SetFloat(string key, float value);
public static float GetFloat(string key);
public static float GetFloat(string key, float defaultValue);
public static void DeleteKey(string key);
if (!PlayerPrefs.HasKey ("xuhaitao"))
{
///
}
PlayerPrefs.SetString ("name", "xuhaitao");
PlayerPrefs.SetInt ("xuhaitao", 1);
PlayerPrefs.GetString ("xuhaitao");
PlayerPrefs.GetInt ("xuhaitao");
//Writes all modified preferences to disk. //注意是写入硬盘
PlayerPrefs.Save ();
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FR:海涛高软(hunk Xu)