转给需要的同学看看 转自:http://www.unitymanual.com/blog-53555-2829.html
using UnityEngine;
using System.Collections;
using UnityEngine.UI;
using System.Net.Mail;
using System.Net;
using System;
public class SendMail : MonoBehaviour {
public InputField Title;
public InputField Countent;
public Button Send;
public Text Show;
public void Message()
{
try
{
MailMessage mailMsg = new MailMessage();
mailMsg.From = new MailAddress("要发送邮件的邮箱", "名字(这里可以随意)");
mailMsg.To.Add(new MailAddress("对方的邮箱(接收方的邮箱可以是QQ。163等等 )", "对方邮箱的名字(随意。。。。。)"));
mailMsg.Subject =Title.text;
mailMsg.Body = Countent.text;
SmtpClient client = new SmtpClient("smtp.163.com",25); //发送服务器
client.Credentials = (ICredentialsByHost)new NetworkCredential("需要发送邮件的邮箱", "邮箱的密码");
client.Send(mailMsg);
Debug.Log("OK");
Show.text = "发送成功~~~~~~~~~~~~~~~";
}
catch (Exception ex)
{
Show.text=("异常"+ex.StackTrace);
}
}
}