连连看时遇到scene color node颜色不正确的问题,在这里找到了答案,翻译记录一下:Help Wanted - Any examples of Scene Color being used? - Unity ForumUnder the built-in rendering, I used to be able to create a lensing effect using (I believe) the shader shown here, which I believe is the refractive...https://forum.unity.com/threads/any-examples-of-scene-color-being-used.717635/
问题描述
如下图所示 ,无论使用amplify shader editor或是shader graph,输出的scene color都偏亮
使用 LWRP 5.16 in 2019.1是正常的,但在HDRP 5.16中就会有这种情况
解决方案
此版本HDRP的unlit master node默认color是白色,连一个黑色即可