利用numpy
和scipy
,我们可以很容易根据欧拉角求出旋转矩阵,这里的旋转轴我们你理解成四元数里面的旋转轴
import numpy as np
import scipy.linalg as linalg
import math
#参数分别是旋转轴和旋转弧度值
def rotate_mat(self, axis, radian):
rot_matrix = linalg.expm(np.cross(np.eye(3), axis / linalg.norm(axis) * radian))
axis_x, axis_y, axis_z = [1,0,0], [0,1,0], [0, 0, 1]#分别是x,y和z轴,也可以自定义旋转轴
yaw = 0.7854 #pi/4
rot_matrix = rotate_mat(axis_z, yaw)#绕Z轴旋转pi/4
求出旋转矩阵后我们可以结合原始坐标, 直接用np.dot
求出旋转前后的坐标.
new_coor = np.dot(old_coor, rot_matrix)
参考:https://stackoverflow.com/questions/6802577/rotation-of-3d-vector