在CocosCreator中运行效果如下图所示:
准备流程:
spine中信息列表:
导出文件:
拖入对应骨骼,然后添加脚本:
脚本如下:
cc.Class({
extends: cc.Component,
editor: {
requireComponent: sp.Skeleton
},
properties: {
mixTime: 0.2
},
onLoad() {
var spine = this.spine = this.getComponent('sp.Skeleton');
this._setMix('walk', 'run');
this._setMix('run', 'jump');
this._setMix('walk', 'jump');
// .setStartLi