float bound_x = go.GetComponent<SpriteRenderer>().bounds.size.x;
float bound_y = go.GetComponent<SpriteRenderer>().bounds.size.y;
Unity 获取Sprite的宽和高
最新推荐文章于 2024-03-19 14:29:53 发布
float bound_x = go.GetComponent<SpriteRenderer>().bounds.size.x;
float bound_y = go.GetComponent<SpriteRenderer>().bounds.size.y;