void Start () {
PlayerPrefs.SetInt("Test001",101);
PlayerPrefs.SetInt("Test002", 202);
PlayerPrefs.SetString("Test001", "Test001");
PlayerPrefs.SetString("Test002", "Test002");
PlayerPrefs.SetFloat("Test001", 1.1f);
PlayerPrefs.SetFloat("Test002", 2.2f);
int int001=-1, int002 = -1;
string str001="null", str002 = "null";
float f001 = -1f, f002 = -1f;
int001 = PlayerPrefs.GetInt("Test001");
int002 = PlayerPrefs.GetInt("Test002");
str001 = PlayerPrefs.GetString("Test001");
str002 = PlayerPrefs.GetString("Test002");
f001 = PlayerPrefs.GetFloat("Test001");
f002 = PlayerPrefs.GetFloat("Test002");
Debug.Log(" Test001: int:"