Shader "AngryBots/FX/LaserScope" {
Properties {
_MainTex ("MainTex", 2D) = "white"
_NoiseTex ("NoiseTex", 2D) = "white"
}
CGINCLUDE //CGINCLUDE .. ENDCG包起代码块,会自动编译进pass()中
#include "UnityCG.cginc"//包含TRANSFORM_TEX等函数
sampler2D _MainTex;
sampler2D _NoiseTex;
half4 _MainTex_ST;//对应TRANSFORM_TEX
half4 _NoiseTex_ST;
Properties {
_MainTex ("MainTex", 2D) = "white"
_NoiseTex ("NoiseTex", 2D) = "white"
}
CGINCLUDE //CGINCLUDE .. ENDCG包起代码块,会自动编译进pass()中
#include "UnityCG.cginc"//包含TRANSFORM_TEX等函数
sampler2D _MainTex;
sampler2D _NoiseTex;
half4 _MainTex_ST;//对应TRANSFORM_TEX
half4 _NoiseTex_ST;