UE4/UE5 使用Unreal Datasmith完全教程

插件整理:点击下载(UE4 4.19- UE5 5.4);官方 入口

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 虚幻开发工具:https://mbd.pub/o/bread/mbd-ZZubkphu
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Datasmith支持导入Twinmotion:Twinmotion教程汇总(2021.4.2)

Datasmith安装到4.20-4.23版本:UE4 在4.20-23版本安装Datasmith插件(2021.3.30)

Datasmith运行时使用5.3 (2024.4.10):运行时使用Datasmith  

Datasmith导出插件:Datasmith导出插件 (2023.8.18更新)

导入sketchup草图大师:草图大师SU导入Unity和虚幻UE4对比

导入Revit2018.3+:UE4 使用Datasmith从Revit 导入UE4流程(2021.8.20更新)

Datasmith图标消失 / 插件图标灰色:Datasmith图标消失解决(2020.12.2更新)

Datasmith失效重装:UE4 卸载3Dmax的datasmith插件

自定义Datasmith流程:自定义虚幻引擎中的Datasmith导入流程 (2023.5.11更新)

虚幻官方中文文档:虚幻Datasmith(已更新中文文档)

虚幻官方Datasmith在线教程:Datasmith入门

Unreal Datasmith 美术处理流程,支持直接从3DSmax等DCC工具导入到UE4中

相对以往美术开发流程更加快速方便。

本文以3dsmax2018 SketchUp2018为例,后续更新其他软件

更新:建议DCC软件与UE4/5新版进行对应,不要跨版本!!!

例如:导入UE5,使用新版5.0Datasmith插件,UE4 4.27使用 4.27Datasmith插件,如果跨版本导入(用4.27的Datasmith插件导入到UE5)可能会出现如动画丢失、贴图不匹配丢失等问题。

0.预先查看DCC建模软件支持Datasmith插件版本

1.安装Datasmith导出插件

(电脑需已安装may/max 2017/2018/2019,或者SetchUp2018)

插件下载:Datasmith Exporter Plugins - Unreal Engine

官方流程:Datasmith - Unreal Engine

视频教程:Epic Games

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2021.4.12更新

支持的软件、格式、软件版本、导出导入方式及选项

状态

应用程序或文件格式

支持的扩展名

版本

工作流程类型

导入器

导入器插件

可供制作

3D ACIS

.sat

最高R27

直接

CAD

可供制作

3DEXCITE DELTAGEN

.fbx (不支持CSB)

2017, 2018

导出

FBX

可供制作

3DXML

.3drep, .3dxml

R2018X

直接

CAD

可供制作

Autodesk 3ds Max

.udatasmith

2016, 2017, 2018, 2019, 2020, 2021

导出插件

Datasmith

可供制作

Autodesk Alias

.wire

最高2021

直接

CAD

测试或实验性功能

Autodesk AutoCAD

.dwg

直接

CAD

可供制作

Autodesk Inventor

.iam, .ipt

最高2019

直接

CAD

可供制作

Autodesk Revit

.udatasmith

2018.3, 2019, 2020, 2021

导出插件

Datasmith

可供制作

Autodesk Navisworks

.udatasmith

2019, 2020, 2021

导出插件

Datasmith

可供制作

Autodesk VRED

.fbx

VRED Professional 2018,2019和2020

导出插件

FBX

可供制作

Dassault Systèmes CATIA V5

.CATpart, .CATproduct, .cgr

R10 - R29

直接

CAD

可供制作

Dassault Systèmes SolidWorks

.sldasm, .sldprt

最高2019

直接

CAD

可供制作

ESRI CityEngine

.udatasmith

导出插件

Datasmith

测试或实验性功能

glTF

.gltf

2.0

直接

glTF

测试或实验性功能

Graphisoft Archicad

.udatasmith

23 and 24

导出插件

Datasmith

可供制作

Industry Foundation Classes (IFC)

.ifc

IFC 2x3

直接

IFC

可供制作

Initial Graphics Exchange Specification (IGES)

.iges, .igs

5.2, 5.3

直接

CAD

可供制作

JT Open

.jt

最高10.2

直接

CAD

可供制作

MAXON Cinema 4D

.c4d

直接

C4D

可供制作

McNeel Rhinoceros

.udatasmith

最高6

Export Plugin

Datasmith

可供制作

Parasolid (x_t)

.x_t

最高31

直接

CAD

可供制作

PTC Creo (Pro/ENGINEER)

.asm, .creo, .neu, .prt

V13最高Creo 4

直接

CAD

可供制作

Siemens NX

.asm, .prt

V11 - NX CR

直接

CAD

可供制作

Siemens PLM XML

.plmxml, .xml

7.0.3及更高版本(兼容TeamCenter 11及更高版本)

直接

CAD

可供制作

STEP

.step, .stp

AP203, AP214, AP242

直接

CAD

可供制作

Trimble SketchUp Pro

.udatasmith

2017, 2018, 2019, 2020

导出插件

Datasmith

虚幻引擎直接支持的格式

请根据对应软件版本、导出格式、导入选项,进行设置操作

原文连接:https://docs.unrealengine.com/en-us/Studio/Datasmith/SupportedSoftwareAndFileTypes

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遇到了个问题,3DSMax2016有打不开示例工程,卸载完,安装3DSMAX2018版本。安装 UE4 datasmith插件后看不到Unreal datasmith 格式文件,整了半天。

几个注意事项:

1.卸载Max,一定用Autodesk卸载工具进行卸载,自带Max卸载工具有残留,不然不识别unreal datasmith插件

2.激活,一定要删除C:\ProgramData\FLEXnet 文件 ,在进行激活,不然会出各种各样问题(激活页面不出来、激活卡死、激活失败后再次开启闪退等等)

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2.安装Unreal Datasmith插件

2.1获取插件

4.24以上版本已内置

UE5全版本预置

4.20-4.23:进入商城安装插件

2.2开启插件

打开Plugins,点击 Datasmith Importer,重启工程。即可

3.从软件中导出

maya暂不支持导出,可以用maya live link方法

3.1  3Dsmax导出

选择导出:

选择选中的模型、或者全部显示的模型进行导出

3.2 SketchUp 2018导出

选中文件- 导出 -三维模型 ,格式选择datasmith

等待完成即可

4.将导出的datasmith格式导入到UE4中

选择xxx.udatasmith格式,import即可

su导出datasmith同理

来一张SketchUp和UE4的对比(没有进行后处理)

以上为datasmith的使用方法

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官方的文档和视频教程很完善,有兴趣的朋友自行去官网学习下教程:

https://docs.unrealengine.com/zh-CN/Engine/Content/Importing/Datasmith/index.html

Datasmith入门 - Unreal Engine

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