UGUI和NGUI 的屏幕坐标
指示UI 的localRotation.z
NGUI
NGUI_ui.transform.localPosition = new Vector3(x, y, 0);
UGUI
m_arrow.localPosition = new Vector3(x, y, 0);//RectTransform
rot_z =
(NGUI_ui.transform.eulerAngles.z > 180)?NGUI_ui.t
UGUI和NGUI 的屏幕坐标
指示UI 的localRotation.z
NGUI
NGUI_ui.transform.localPosition = new Vector3(x, y, 0);
UGUI
m_arrow.localPosition = new Vector3(x, y, 0);//RectTransform
rot_z =
(NGUI_ui.transform.eulerAngles.z > 180)?NGUI_ui.t