坐标变换是机器人学中一个非常重要的概念,机器人本体及工作环境往往存在大量的元素,在机器人设计与机器人应用中涉及到不同组件的位置和姿态,这里引入坐标系及坐标变换概念。
坐标变换是机器人系统中非常基础的功能,ros2中由tf2功能包提供。
tf2是一个随时间跟踪多个坐标系的功能包,树形结构故不支持并联机器人。
使用tf2功能包总的来说就只有两步:
1、监听TF变换2、广播TF变换
通常我们可以使用tf2_ros功能包的tf2_echo节点监听tf变换
ros2 run tf2_ros tf2_monitor foo bar
当然,该功能包还有static_transform_publisher节点可以发布静态tf变换
ros2 run tf2_ros static_transform_publisher 0 0 1 0 0 0 1 foo bar
那么在程序中该怎么使用tf监听与广播呢,下面通过小乌龟跟随来体验tf监听器与广播器
首先进入工作空间创建tutorials_tf功能包
ln@ln-pctogo:~/ros2_ws$ ros2 pkg create tutorials_tf --build-type ament_cmake --dependencies rclcpp std_msgs tf2 tf2_ros turtlesim geometry_msgs
然后进入src文件夹创建广播器节点文件turtle_tf_broadcaster.cpp,代码如下:
#include "turtlesim/msg/pose.hpp"
#include "rclcpp/rclcpp.hpp"
#include "tf2_ros/transform_broadcaster.h"
#include "tf2/LinearMath/Quaternion.h"
#include "tf2_geometry_msgs/tf2_geometry_msgs.h"
std::string turtle_name;
//节点句柄
rclcpp::Node::SharedPtr node_handle = nullptr;
void pose_callback(const turtlesim::msg::Pose::SharedPtr pose)
{
//tf广播器
static tf2_ros::TransformBroadcaster pose_broadcaster_(node_handle);
//广播器消息类型实例化
geometry_msgs::msg::TransformStamped pose_tf;
//根据海龟当前位姿,发布对世界坐标系的变换
pose_tf.header.stamp = node_handle->now();
pose_tf.header.frame_id = "world";
pose_tf.child_frame_id = turtle_name;
pose_tf.transform.translation.x = pose->x;
pose_tf.transform.translation.y = pose->y;
pose_tf.transform.translation.z = 0.0;
//yaw转四元数
tf2::Quaternion quaternion;
// yaw, pitch and roll are rotations in z, y, x respectively
quaternion.setRPY(0,0,pose->theta);
pose_tf.transform.rotation = tf2::toMsg(quaternion);
//发布坐标变换
pose_broadcaster_.sendTransform(pose_tf);
}
int main(int argc, char** argv)
{
rclcpp::init(argc, argv);
//初始化节点
node_handle = rclcpp::Node::make_shared("turtle_tf_broadcaster");
//获得小海龟的名字
if (argc != 2)
{
RCLCPP_ERROR(node_handle->get_logger(), "error Exiting");
return -1;
};
turtle_name = argv[1];
//接收小海龟的位姿信息
auto subscription = node_handle->create_subscription<turtlesim::msg::Pose>(turtle_name+"/pose", 10, pose_callback);
//开始接收topic
rclcpp::spin(node_handle);
rclcpp::shutdown();
return 0;
}
然后创建一个监听器,turtle_tf_listener.cpp代码如下:
#include "turtlesim/srv/spawn.hpp"
#include "rclcpp/rclcpp.hpp"
#include "tf2_ros/transform_listener.h"
#include "geometry_msgs/msg/twist.hpp"
#define _USE_MATH_DEFINES
//tf监听器类(tf2_echo)
class echoListener
{
public:
tf2_ros::Buffer buffer_;
std::shared_ptr<tf2_ros::TransformListener> tfl_;
//constructor with name
echoListener(rclcpp::Clock::SharedPtr clock) :
buffer_(clock)
{
tfl_ = std::make_shared<tf2_ros::TransformListener>(buffer_);
};
~echoListener(){};
private:
};
int main(int argc, char** argv)
{
rclcpp::init(argc, argv);
auto node_handle = rclcpp::Node::make_shared("turtle_tf_listener");
//创建“add_two_ints”客户端
auto client = node_handle->create_client<turtlesim::srv::Spawn>("spawn");
//等待连接服务器
while (!client->wait_for_service(std::chrono::seconds(1))) {
//关闭节点
if (!rclcpp::ok()) {
RCLCPP_ERROR(node_handle->get_logger(), "Interrupted while waiting for the service. Exiting");
return 0;
}
RCLCPP_INFO(node_handle->get_logger(), "service not available, waiting again...");
}
//实例化消息
auto request = std::make_shared<turtlesim::srv::Spawn::Request>();
//生成小乌龟
auto result_future = client->async_send_request(request);
//乌龟速度发布者
auto vel_pub = node_handle->create_publisher<geometry_msgs::msg::Twist>("turtle2/cmd_vel", 10);
//延时 10HZ
rclcpp::WallRate loop_rate(10.0);
//时间
rclcpp::Clock::SharedPtr clock = node_handle->get_clock();
//实例化监听器echoListener
echoListener echoListener(clock);
//监听"turtle2"->"turtle1"
echoListener.buffer_.canTransform("turtle2", "turtle1", tf2::TimePoint(), tf2::durationFromSec(1.0));
//开始循环
while(rclcpp::ok()) {
//监听两只小海龟的坐标变换
geometry_msgs::msg::TransformStamped echo_transform;
echo_transform = echoListener.buffer_.lookupTransform("turtle2", "turtle1", tf2::TimePoint());
auto translation = echo_transform.transform.translation;
//根据两只熊海龟之间的坐标关系计算出龟2的线速度与角速度,幷将其发布出去。
geometry_msgs::msg::Twist vel;
vel.angular.z = 4.0 * atan2(translation.y,
translation.x);
vel.linear.x = 0.5 * sqrt(pow(translation.x, 2) +
pow(translation.y, 2));
vel_pub->publish(vel);
//延时
loop_rate.sleep();
}
rclcpp::shutdown();
return 0;
}
然后在功能包节点CMakeLists.txt添加编译规则生成节点:
add_executable(turtle_tf_broadcaster src/turtle_tf_broadcaster.cpp)
ament_target_dependencies(turtle_tf_broadcaster "rclcpp" "tf2" "tf2_ros" "turtlesim")
add_executable(turtle_tf_listener src/turtle_tf_listener.cpp)
ament_target_dependencies(turtle_tf_listener "rclcpp" "tf2" "tf2_ros" "turtlesim" "geometry_msgs")
target_link_libraries(
turtle_tf_broadcaster
${catkin_LIBRARIES})
install(TARGETS
turtle_tf_broadcaster
turtle_tf_listener
EXPORT export_${PROJECT_NAME}
DESTINATION lib/${PROJECT_NAME})
同样的colcon build编译幷source一下。
现在你可以启动了
首先打开小海龟节点:
ln@ln-pctogo:~$ ros2 run turtlesim turtlesim_node
然后开启龟1的tf广播器:
ln@ln-pctogo:~$ ros2 run tutorials_tf turtle_tf_broadcaster turtle1
接着开启龟2的tf广播器:
ln@ln-pctogo:~$ ros2 run tutorials_tf turtle_tf_broadcaster turtle2
打开监听器:
ln@ln-pctogo:~$ ros2 run tutorials_tf turtle_tf_listener
你会看到一只变态海龟从左下角出生幷尾随至窗口中间的小乌龟,现在你可以运行速度发布节点控制龟1逃离:
ln@ln-pctogo:~$ ros2 run turtlesim turtle_teleop_key
我们可以看到后面的乌龟穷追不舍,ros2的部分小海龟是带着锤子的,比如在程序调试过程中左下角产生的海龟尸体。