孙广东 2015.12.11
using UnityEngine;
using System.Collections.Generic;
using System.Collections;
using UnityEditor;
using System.Reflection;
using System;
/// <summary>
/// 描述:全部 展开/收起 Inspector面板的所有组件、
/// author: 孙广东
/// todo 还可以深度定制,添加两个按钮切换
/// </summary>
//[CustomEditor(typeof(Transform))]
public class InspectorManagerEditor : Editor
{
#region ===字段===
#endregion
#region ===Unity事件=== 快捷键: Ctrl + Shift + M /Ctrl + Shift + Q 实现
// 显示两个可以点击的Button
[MenuItem("DajiaGame/InspectorManager/全部展开组件... %#&m")]
static void Expansion()
{
var type = typeof(EditorWindow).Assembly.GetType("UnityEditor.Ins