整理一下基于ORBSLAM2修改弄的点线SLAM,这么多都是基于ORBSLAM2,
相比之下,基于vins改的,没有这么多。
https://github.com/rubengooj/pl-slam
https://github.com/HarborC/PL-SLAM
https://github.com/yanyan-li/Structure-SLAM-PointLine (盐粒)
https://github.com/yanyan-li/PlanarSLAM (盐粒)
https://github.com/razayunus/ManhattanSLAM (盐粒)
https://github.com/maxee1900/RGBD-PL-SLAM
https://github.com/atlas-jj/ORB_Line_SLAM
https://github.com/rubengooj/pl-slam-ros
https://github.com/fishmarch/Stereo-Plane-SLAM (有论文)
https://github.com/PeterFWS/Structure-PLP-SLAM
https://github.com/HeadReaper-hc/PL-SLAM-plucker
https://github.com/WangWen-Believer/PlanarSLAM_ros
https://github.com/HeadReaper-hc/PL-inertial-slam
https://github.com/VealFang/PLI-SLAM (PLI-SLAM: A Stereo Visual-Inertial SLAM based on Point-Line Features)
https://github.com/zceeyh0/Plane-based-SLAM
https://github.com/joanpepcompany/MSC-VO (基于曼哈顿和结构约束的视觉里程计) 明确说了基于ORBSLAM2改的
PSL-SLAM (杨凤 东南大学 2020硕士论文 代码未开源)
https://github.com/fishmarch/SP-SLAM Point-Plane SLAM Using Supposed Planes for Indoor Environments
在manhattanSLAM的论文里面看到的SP-SLAM,用来进行对比
https://mp.weixin.qq.com/s?__biz=MzU2NjU3OTc5NA==&mid=2247544298&idx=3&sn=d2c5ae7072bc6be299ccb0bfd7a164d2&chksm=fca82ad7cbdfa3c1f3542247e651ac361b43a4e4a250fec7bc22e5430a5024bcfd7e89ad577a&scene=27